
Thomas started out as a classical musician, playing percussion & drums in orchestras, and later learning the piano and guitar. He performed drums in various Rock, Jazz & Metal bands before learning orchestration and harmony at the Conservatoire.
He occasionally sings, plays irish bouzouki and teaches brazilian percussion.
Thomas is now a working Video Games Composer with knowledge of audio middleware “Wwise” and Unreal Engine’s programming language “Blueprint”. He recently wrote the score to Chants Of Sennaar (Rundisc / Focus Entertainment) releasing in 2023.
Current Projects
Releasing in 2023:

– Chants Of Sennaar is an exploration and puzzle game with a hint of infiltration, set in an dreamy, colorful world. The game is set to release in 2023 on PC and Switch. Try the demo on Steam.
– Developed by Rundisc
– Published by Focus Entertainment
– Art: Julien Moya
Released in 2022:

– Le Tour Du Monde de Pistile, an educative game for kids that’s designed to teach them the basics of programming, as well as advocating bio-diversity and inclusion. The game is available on PC, Android & iOS.
– Developped by Abracodabra
Artwork: Maud Rabau

I want to hire you, what are your rates?
About that! I believe in good practices and custom-tailored prices. Making estimates without having basic information about your project is extremely hazardous and we should discuss it together so I can build a viable estimate based on your budget and your needs.
We should discuss all the possibilities!
I want to know more about your project! Drop me a line through the CONTACT form on the right and we can chat about your project, no strings attached! For a better estimation, feel free to provide the following information:
- The type of game you’re developing
- The engine and audio middleware you’re using
- The genre(s) of music you require
- The emotions you want your player to feel
- How interactive the music should be
- Any other information you think would be useful for me to understand your artistic vision and ideas regarding, but not limited to, music and sound
What if I don’t have the budget for custom music?
Do not despair! If you really are on a tight budget, I have fully-produced affordable music packs ready for licensing on the Unity Asset Store and Itch.io. Loopable, High-quality files, everything’s ready for integration in Unreal, Unity or any other engine or middleware, for a fraction of the price custom music represents.